Objective:
To obtain a position as a digital modeler that will provide an opportunity to utilize my current modeling skill set and will offer new, challenging experiences that allow me to grow as a modeler and an artist.
Summary of Qualifications
- Animation-ready character modeling;
- Environment and prop modeling;
- Efficient UV unwrapping;
- Polygon and sub-d modeling;
- A keen eye for detail;
- Strong sense of form, scale and proportion;
- Excellent understanding of anatomy;
- A full working knowledge Maya and ZBrush;
Software Skills
- Autodesk Maya, Pixologic ZBrush, Headus UVLayout, Adobe Photoshop, Mac and Windows OS
Relevant Experience
Freelance – 09/2010 to Present
Digital Modeler on Harmondale Awakening (TV Show)
Digital Modeler on Harmondale Awakening (TV Show)
- Responsible for high resolution model of the Thesalonian flag ship and Silas character.
- Contributed high resolution models of various ship interiors.
- Collaborated on high resolution models of miscellaneous crew
Freelance – 01/2010 to 08/2010
Digital Modeler on Blackhole: Centurion (Game – PC)
- Collaborated on concepts and look development of the Karaedian Swarm creatures.
- Worked on high and low resolution models for various Karaedian Swarm creatures and ships.
Long Realty Companies – 08/2007 to Present
Motion Graphics Artist and Internet Specialist
- 3D model of company logo
- 2D and 3D animations on all projects
- Video editing, compositing, visual effects on all projects.
Education and Training
ZBrushWorkshop – 2010
- ZBrush Certification with Ryan Kingslien – 10/2010 to 12/2010
Gnomon School of Visual Effects – 2010
- Polygon Modeling 1 with Kevin Hudson – 04/2010 to 06/2010
- Polygon Modeling 2 with Kevin Hudson – 07/2010 to 09/2010
Westwood College 2006 – 2009
- Bachelors of Art in Animation
- Graduated Magnum Cum-Laude